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The interactive activities

Click on a link below to take you directly to the information for that activity:

WASTEWAY story book (4 to 7)

Wasteway interactive story book

The story book is a fun activity where pages can be turned and read out aloud. You can also choose to play the narration which synchronises with highlighted words. Please note, there is an accessible version of the story which can be accessed via the Accessibility link on the site.

Aim:  To introduce pupils to the concepts of sustainable living and energy issues in a fun and engaging way.

Methodology:  Please use a mouse as normal.

  • Click on the 'Story' button to access the story. Click on the 'Easy' button to access the simpler version.
  • Use the 'Contents' button to show the contents page with chapters.
  • Use the 'Play' button to have the story read aloud with synchronised words highlighting.
  • Use the 'Pause' button to select individual words for discussion.
  • Select '1', '2' or '3' to go to chapters 1, 2 or 3.
  • Use the 'Stop' button to stop the story being read aloud.
  • Use the 'arrow' keys on the far right of the screen to turn pages forward or backwards.

Issues covered in the story:

Chapter 1 - No Power!
Georgia, Lara and Tom are getting ready for school when there is a power cut in their home. They must all continue to get ready, with mum's help, and get to school without any power, even when they find the car has no petrol.

Chapter 2 - The School Trip
Georgia and Lara are going on a school trip to the 'WASTEWAY' recycling centre. They get on the school bus and make their way to the centre, passing lots of interesting sights along the way, including farms, electricity pylons and wind turbines.

Chapter 3 - The 'WASTEWAY'
Georgia and Lara arrive at the 'WASTEWAY', where they learn all about recycling and ways to reduce, reuse and recycle at home. They return home to tell mum all about their day and discover that the power is now back on in their home.

Read the 'WASTEWAY' story book. |

Games

Each of these games can be found in the contents page of the 'Wasteway' story book. You can also access each game by clicking the 'play game' links below.

Missing Words

Missing words (4-7)

This activity links into chapters two and three of the story book. By using your mouse, if you are using a PC or a track pad if you are using an interactive whiteboard, select the correct word to fill in the missing blank space in the story. Incorrect words will automatically bounce back again.

Play the 'Missing words' game

Picture Quiz

Picture Quiz (4-7)

By using the mouse or track pad, players need to match the word descriptions with the corresponding picture. Incorrect matches will automatically bounce back again.

Play the 'Picture Quiz' game

Jigsaw Puzzle

Jigsaw puzzle (4-7)

By using the mouse or track pad, players need to fill in the picture on the left by matching the correct shapes and pictures to the right spot. Incorrect matches will automatically bounce back again.

Play the 'Jigsaw puzzle' game

The 'house that Jack built' interactive poem (7 to 11)

house that Jack Built interactive poem

Pupils can 'build the house' which is a fun, visual activity where a house is built from the ground up as an adapted version of the poem 'This is the house that Jack built' is read aloud. You can choose to play the narration which synchronises with the house build or skip the narration and go straight to the 'investigate house' section where pupils can access key words from the poem that contain a related fact. Pupils can also 'read the poem' without the build, as either a downloadable pdf or as a narration that can be paused at any time for further discussion.

Please note, there is an accessible version of the poem which can be accessed via the Accessibility link on the site.

Aim:  To introduce pupils to the concept of sustainability and sustainable living in a fun and engaging way.

Methodology:  All of the controls are at the base of the screen to allow smaller children to reach on interactive whiteboards. If you are using a personal computer please use the mouse as normal.

Play the 'house that Jack built' interactive poem. |

Pipe Work Panic (7 to 11)

house that Jack Built interactive poem

Pipe Work Panic is an engaging and challenging game in which pupils select, rotate and fit pipe parts in order to plumb various rooms in the house within a time limit.

Aim: To encourage pupils to think about how they can best plumb the rooms, whilst thinking about water usage in the home.

Methodology: The game is played on an individual basis. Once selected, the inside of the house is shown and the player must plumb three rooms in turn. The first room is highlighted, as is the clock timer. On the right side of the screen there are various pieces of pipe that the player must 'select', 'rotate' and 'fit' in order to successfully plumb the room before the timer runs out. All the pieces should connect so that the pipe work goes from the appliance to the outside waste pipe. Players can click on 'remove' at any time if they want to remove a piece of pipe work. Once one room has been plumbed successfully, players move on to the next room until all three rooms have been plumbed within the time.

Once the game ends players are told an interesting fact about water waste within the home.

Play the 'Pipe Work Panic' game. |

Hot House (7 to 11)

house that Jack Built interactive poem

Hot House is a lively, fun game in which pupils click on the open windows in order to keep the heat in the house longer. The faster they close the open windows the longer it takes the thermometer to drop.

Aim: To encourage pupils to think about temperature issues within the home.

Methodology: The game is played on an individual basis. Once selected the house is shown. Different windows are opened randomly by characters within the house at various intervals. The player clicks on the open windows in order to close them. On the right side of the screen is a thermometer which is constantly dropping. The speed the thermometer drops is slowed by the player clicking the windows shut quickly. The longer windows are left open, the faster the temperature on the thermometer will drop.

The player can click on the windows by using the track pad at the bottom of the screen if using an interactive whiteboard, or by using the mouse if playing on a personal computer.

Once the game has been completed pupils are told their time - with the object being to get the highest time possible - and are also told an interesting window related fact.

Play the 'Hot House' game. |

Sort n' Recycle (7 to 11)

Screenshot of the Sort n' Recycle game

Sort n' Recycle is a fun interactive game, teaching children about the importance of recycling and sorting waste.

Aim: To encourage pupils to think about what goes in the trash bin and what items can actually be recycled, and where.

Methodology:  The game is played on an individual basis. Various images of different types of waste fly onto the screen and players need to decide if they can be recycled or not, and if so which recycling bin they should go into. They then need to drag the picture into the correct bin by selecting it with their mouse and dragging it to the bottom of the screen. The left hand side of the screen shows their score.

Play the 'Sort n' Recycle' game.